Icewind dale 2 complete rj mech torrent download
It also includes a two-sided poster with a list of the enemies around the game and artwork, as well as a set of limited edition character trading cards with some artwork. There are no reviews yet. Be the first one to write a review. The Vintage Software Collection.
Audio is excellent. The music in particular is extremely well done. The voice acting is as good as it gets -- whoever hired the voice talent for Icewind Dale II deservers a raise as it has some of the best voice work in any role-playing game to date.
The voices are believable and filled with emotion. The strategic level of combat, combined with the sheer volume of fighting that takes place, lends itself well to multiplayer as you setup battle tactics and spell options. The usual protocols are available, as well as GameSpy Arcade, and it supports up to six players.
It's best to use a voice chat program such as Roger Wilco; it's always entertaining when a mage lets loose with an area of attack spell and "accidentally" blasts his buddies to bits. To hear the other players scream, "Hey, watch that fireball! Icewind Dale's hack-and-slash theme stays true to form in the sequel.
There is a lot of combat in the game. It's true that there are times when you can use a character's Diplomacy or Intimidate skill, but for the most part it's a "grab your torch and pitchfork" kind of game. There's very little let up. It's one huge fight after another and it can get a bit tedious as the game wears on.
After spending 15 minutes slogging it out in a tough fight, you can expect another large battle right around the corner. Sometimes monsters are placed in very odd locations; it's as if the designers wanted to keep throwing bad guys at you for no other reason than to induce combat.
Turn one corner: Ice Trolls. Turn the next corner: Yetis. Turn south a few paces: Ice Drakes. It's not subtle -- this is truly a combat lover's game. The problem is that some of these battles are exceedingly tough, even on the medium level of difficulty. The main storyline centres around a goblin invasion of the Ten Towns.
Your first hint of this is when they invade the one you're in at the time, Targos. Throughout the game you'll be taken to different locations in the Ten Towns in an attempt to repel the goblin invasion and once more bring peace to the Spine of the World.
It's as good a reason as any to go bashing goblin bonces, and that's exactly what you'll be doing for the entirety of the game. The story progresses mainly through talking to NPCs. The core of Icewind Dale II is centred around combat, but thanks to the excellent NPCs, the battles have a lot more meaning, as there is a strong storyline behind the endless hacking and slashing that ensues everywhere you go.
Once you negotiate the less than action-packed opening stages, that is. You might be more than a little unamused with your early quests. Fetching and returning mundane items, collecting wheels and buying arrows for soldiers are just a few of the spectacularly unchallenging tasks you'll face when you first start out. It seems Black Isle wants you to get to know the entire town before actually sending you into combat.
Fine if you're a beginner, but a bit of a chore when you're an expert dungeoneer, chomping at the bit to get stuck into some toe-to-toe carnage. But fear not, toe-to-toe you will be soon enough, and when you are, depending on your gameplay preferences, combat will be either reassuringly familiar or depressingly old fashioned. Yes, the action is still turn-based. However, you can play in realtime if you wish. If you wish to die that is. And then mount the second disk and play Play play play I just download all the files.
Or am I doing it worng?
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